Weekly Neuroscience Update

Advertisers and public health officials may be able to access hidden wisdom in the brain to more effectively sell their products and promote health and safety, UCLA neuroscientists report in the first study to use brain data to predict how large populations will respond to advertisements.

A team led by psychology professor Ian Spence at the University of Toronto reveals that playing an action videogame, even for a relatively short time, causes differences in brain activity and improvements in visual attention.

A miniature atom-based magnetic sensor developed by the National Institute of Standards and Technology (NIST) has passed an important research milestone by successfully measuring human brain activity. Experiments reported this week inBiomedical Optics Express verify the sensor’s potential for biomedical applications such as studying mental processes and advancing the understanding of neurological diseases.

A key protein, which may be activated to protect nerve cells from damage during heart failure or epileptic seizure, has been found to regulate the transfer of information between nerve cells in the brain. The discovery, made by neuroscientists at the University of Bristol and published in Nature Neuroscience and PNAS, could lead to novel new therapies for stroke and epilepsy.

Practices like physical exercise, certain forms of psychological counseling and meditation can all change brains for the better, and these changes can be measured with the tools of modern neuroscience, according to a review article now online at Nature Neuroscience.

A computer game designed to lift teenagers out of depression is as effective as one-on-one counselling, New Zealand doctors reported on Thursday in the British Medical Journal (BMJ).

What is the secret to a great game?

Image Source: Gamfication and Gamevertising

TEDxMaastricht starts today with the theme ‘The Future of Health’ and browsing through this list of abstracts of  health game nominees for the Future of Health award (the winner to be announced today), I was particularly struck by the concept of Daydream by Jan Jonk

I am very interested in and have lectured on the gaming brain. The key properties of a successful game are that it must (i) impart independence to the player – allow their own style to shine through, (ii) be interesting and complex and (iii) have a relationship between effort and reward.

Games and brains 

In the game Daydream players with locked-in syndrome or other similar paralysing brain dysfunctions such as stroke, wear a plug-and-play neuroheadset that measures their mental states to alter a rich visual world in which the world’s ecosystem can be influenced by changing the climate through their brainwaves – for instance – by concentrating, relaxing and thinking creatively.

Shining a light in dark corners 

By reaching those brain areas which would be otherwise inaccessible, Daydream has the potential to emotionally empower these patients by drawing them out of their social confinement and giving them a manner of social independency and act as a powerful antidote to depression. In addition, the game may allow doctors, psychologists, family members and pets to enter the patient’s world as avatars – as seen in James Cameron’s movie Avatar – where the wheelchair bound Sully whose avatar becomes a warrior leader in an alternative world.  

All patients are different 

As with inter-individual preferences in the general population the game may need to be tweaked to motivate each patient to engage.  Balancing the world’s ecosystem by influencing the climate may work for some patients while building a motorbike from scratch or designing and maintaining a garden may be of more interest to others.

 Related Post:  

Inside the gaming brain

 

Neuroscience News

Is Angry Birds keeping your brain healthy?

A new study from the Archives of Neurology says playing brain stimulating games can improve your memory and delay or prevent the onset of Alzheimer’s disease.

A new study suggests hearing metaphors can activate brain regions involved in sensory experience.

Whether you are an athlete, a musician or a stroke patient learning to walk again, practice can make perfect, but more practice may make you more efficient, according to a surprising new University of Colorado Boulder study.

Researchers have found a way to study how our brains assess the behavior – and likely future actions – of others during competitive social interactions. Their study, described in a paper in the Proceedings of the National Academy of Sciences, is the first to use a computational approach to tease out differing patterns of brain activity during these interactions, the researchers report.

A molecular path from our body’s internal clock to cells controlling rest and activity have been revealed.

A new study looks at how our brain processes visual information to prevent collisions.

Can Brain Scans of Young Children Predict Reading Problems?  Brain scientists are studying whether they can predict which young children may struggle with reading, in order to provide early help.

Virtual therapists being developed to treat depression. Scientists at a U.S. university are developing new technologies to treat depression and other disorders — including a mood-detecting smart phone that will call to check up on you.

A new study shows how to boost the power of pain relief without drugs.

Neuroscience could change the face of warfare. Soldiers could have their minds plugged directly into weapons systems, undergo brain scans during recruitment and take courses of neural stimulation to boost their learning, if the armed forces embrace the latest developments in neuroscience to hone the performance of their troops

Brain activity differs when one plays against others. Researchers have found a way to study how our brains assess the behavior – and likely future actions – of others during competitive social interactions. Their study, described in a paper in the Proceedings of the National Academy of Sciences, is the first to use a computational approach to tease out differing patterns of brain activity during these interactions, the researchers report.

Reporting in PLoS Biology, researchers write that they were able to correlate words a person was hearing to specific electrical activity in the brain. Neuroscientist Robert Knight, a co-author of the study, discusses future applications of this research and concerns that it amounts to mental wiretapping.

Brains may be wired for addiction.  Abnormalities in the brain may make some people more likely to become drug addicts, according to scientists at the University of Cambridge.

Patients’ Brains May Adapt to ADHD Medication. New research reveals how the brain appears to adapt to compensate for the effects of long-term ADHD medication, suggesting why ADHD medication is more effective short-term than it is long-term.

A two-year study of high school football players suggests that concussions are likely caused by many hits over time and not from a single blow to the head, as commonly believed.

Weekly Round Up

Finnish researchers have developed a groundbreaking new method that allows them to study how the brain processes different aspects of music, such as rhythm, tonality and timbre (sound color) in a realistic listening situation. The study is pioneering in that it for the first time reveals how wide networks in the brain, including areas responsible for motor actions, emotions, and creativity, are activated during music listening. The new method helps us understand better the complex dynamics of brain networks and the way music affects us.

Dreaming may act like a type of overnight therapy, taking the edge off painful memories, a new study says.

Connectivity is a hot topic in neuroscience these days. Instead of trying to figure out what individual brain regions do, researchers are focusing more on how regions work together as a network to enable memory, language, and decision-making. Now, a study of more than 100 children finds that interconnected brain regions develop in concert through childhood and adolescence. The researchers say their work could have implications for understanding various puzzles in neuroscience, such as what goes wrong in autism or why adolescent boys are prone to risky behavior.

Using functional magnetic resonance imaging (fMRI), researchers have identified abnormalities in the brains of children with attention deficit/hyperactivity disorder (ADHD) that may serve as a biomarker for the disorder.

People who meditate seem to be able ‘switch off’ areas of the brain associated with daydreaming as well as psychiatric disorders such as autism and schizophrenia, according to a new brain imaging study published in the Proceedings of the National Academy of Sciences.

Sustained changes in the region of the brain associated with cognitive function and emotional control were found in young adult men after one week of playing violent video games, according to study results presented by Indiana University School of Medicine researchers at the annual meeting of the Radiological Society of North America.

Weekly Round Up

The secret world of dreams could soon be cracked open. Innovative neuroscientists have already begun to figure out the thoughts of awake people– now, a team reckon they can use similar methods to tap into dreams.

We already know that “mirror therapy” – visual feedback from mirrors – has been shown to reduce some kinds of chronic pain, notably the pain felt in  “phantom limbs” of amputees. Preliminary results from a new study, described November 12 at the annual meeting of the Society for Neuroscience, suggests mirror therapy may offer a  may offer a powerful and inexpensive way to fight persistent arthritis pain.

Brain scans have revealed the workings of the brain’s GPS that underpin our decisions as we navigate towards a destination.

A team of researchers co-led by the University of Pennsylvania has developed and tested a new high-resolution, ultra-thin device capable of recording brain activity from the cortical surface without having to use penetrating electrodes. The device could make possible a whole new generation of brain-computer interfaces for treating neurological and psychiatric illness and research.

How you think about pain can have a major impact on how it feels. That’s the intriguing conclusion neuroscientists are reaching as scanning technologies let them see how the brain processes pain.

Fourteen-year-olds who were frequent video gamers had more gray matter in the rewards center of the brain than peers who didn’t play video games as much – suggesting that gaming may be correlated to changes in the brain, much as addictions are.